Can Games Be Art?
Posted by Nathan Mishler on March 07, 2008 at 11:55 AM
My father is a sculptor and so several times as a child I found myself in art exhibitions. You learn a great many things when you are a child in an art gallery. You learn to keep your hands to yourself and you learn a great deal about human anatomy.
It was like living inside an alternate reality: here we have our normal cities and towns, our normal every day people. Then, every once in a while we’d travel to these strange buildings where normal looking people put their psyches in physical form and put that out for the world to see.
This art education, which made the artistic process and all the strangeness that comes with it no less than ordinary in my eyes, also left me with an intense hatred of the question “Can X be art?” The answer… is yes. Art is not so mystical and deep as so many people make it out to be. Art is communication, just like what I’m doing now, but in a form that often makes the communication cloudy and unclear.
An artist cannot show you their soul, or the exact shape of their thoughts about life. They can only look at them themselves and try to create those things imperfectly for you to see and think about yourself. Can games do that? Yup. And I have proof.
Check out Gravitation an eight minute game. Play it a couple times. You’ll see that games can do art.




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