Curious games for curious people.
Studio Cypher makes life fun again! From museum exhibits to convention halls to the web, we put games everywhere.

M.I.L.O.

Posted by Nathan Mishler on March 24, 2008 at 12:38 PM

M.I.L.O.

It's a new game, direct from our brains to your browser! Help M.I.L.O. upgrade his little friends the spider bots and use them to get through a building that's a lot more dangerous than it should be. And why is that?

Well... maybe you can find out.

Play now at MildlyIntelligent.com

Fans of our Cyphers ARGs, or ARGs in general, will want to check this out as well.

We also like feedback. Mildlyintelligent.com has a forum. Go there and speak your mind. Tell us what you think? This is the start of something big, and we want your feedback so we can make it the best it can be!

We're back!

Posted by Nathan Mishler on March 05, 2008 at 11:41 AM

We’re back!

Where have we been?

We helped put together an interactive part of an art exhibit.

And we made a game that you'll be able to see in two weeks. For those of you who wish we’d finally do some ARG stuff again, you should check back then.

San·go

Posted by Will Emigh on November 30, 2007 at 01:31 PM

Our latest game has just been released! San·go, which means 3·5 in Japanese, is a challenging word-creation puzzler. If you're looking for something a little more cerebral than Entropic Space, this is just the thing. It's generally pretty easy to get 20 points on any puzzle. For a bigger challenge, try to beat the high scores shown. Some of them are pretty impressive!

Play San·go!

Ancient Americas Videos

Posted by Will Emigh on November 09, 2007 at 11:08 PM

A little more than a year ago, we started working with Nogginaut and Chicago's Field Museum to create a series of games to embed in the Ancient Americas exhibit. To see any of them, you'd have to travel to Chicago, which is a little far for many of you.

But no longer! Now you can view video of the games from the comfort of your own homes by visiting our Ancient Americas page and following the links to the videos for each region.

Of course, for the full experience you'll still need to visit the Field Museum, which is well worth the trip!

Ludium II starts!

Posted by Will Emigh on June 22, 2007 at 02:41 PM

The second Ludium begins today, so that’s where you’ll find us bright and early this morning setting up.

It should be a lot of fun and hopefully we’ll get a good list of statements about video games and policy (watch this space for details).

For those of you who can’t be here today, you can follow along with the Ludium Flickr group and Twitter page!

Ludium II registration open!

Posted by Ian Pottmeyer on April 24, 2007 at 02:30 PM

The Synthetic Worlds Initiative and Studio Cypher are happy to announce the opening of registration for Ludium II. The Ludiums (Ludia?) are conferences about gaming that are, themselves, games. The topic of this Ludium is “Principles of Sensible Video Game Policy.”

Registration before May 16 is $95. After that, it’s $125, so be sure to register now!

Studio Cypher featured on ARG Netcast

Posted by Ian Pottmeyer on March 31, 2007 at 02:27 PM

The great people over at the ARG Netcast had a very nice interview with Will and Nathan this week. They talk about designing ARGs, the work we’ve done in the past, and what we see for the future.

Have a listen!

Ludium II

Posted by Ian Pottmeyer on March 25, 2007 at 02:20 PM

Studio Cypher is working with Ted Castronova on the second Ludium conference at Indiana University. The first one, which we also worked on, was a big success, and we look forward to the next one. From the article at Gamasutra:

Indiana University’s Synthetic Worlds Initiative has announced Ludium II, its second conference bringing together experts from academia, industry, and government to create a consensus platform that answers, “What policies should real world governments have with regards to synthetic worlds?”

...

Designed by Studio Cypher LLC, the game has attendees play as delegates of a political party convention who must agree upon a common platform, and, SWI hopes, “will lead the group to a set of policy recommendations believed by most participants to be important, sensible, and feasible.”